Skip to main content

What Are Tokens in C/C++?


 

What Are Tokens?

 In simple terms, tokens represent the smallest meaningful components of any program that the compiler easily comprehends. They can be classified into six sub-categories:

1. Keywords
2. Constants
3. Strings
4. Identifiers
5. Operators
6. Special Symbols

Now, let's explore each category:

Keywords:

Keywords are reserved terms in programming languages that provide specific functionalities to the program. They cannot be used as variable names. C/C++ pre-processor directives, such as header files, can modify keywords before compilation.

 

Constants:

Constants, like variables, are unchanging values. The key distinction is that the program cannot modify the value of a constant after it has been defined. Constants can belong to various data types, including integer, floating-point, octal, hexadecimal, character, and string constants.

 

Strings:

Strings are arrays of characters ending with a null character "\0". They are enclosed in double quotes (" ") and differ from characters within single quotes (' ').

 

Identifiers:

Identifiers are user-defined names for variables, arrays, and functions. They must follow specific rules, such as starting with a letter or underscore, and cannot be keywords.

 

Operators:

Operators are symbols that trigger actions when applied to variables or objects. Unary operators work on a single operand, while binary operators require two operands. Ternary operators involve three operands and include the conditional operator (?:).

 Special Symbols:

These symbols serve specific functions in C/C++:

- Brackets [] for array element reference.

- Braces {} mark the start and end of a code block.

- Comma (,) separates statements, e.g., in for loops.

- Semicolon (;) terminates statements.

- Parenthesis () indicate function parameters and calls.

- Asterisk (*) creates a pointer variable.

- Assignment Operator (=) assigns values.

- Preprocessor (#) is used with header files for program transformation before compilation.



Comments

Popular posts from this blog

C++ Lec-2 Introduction to Object-Oriented Programming (OOP) in C++

  Introduction to Object-Oriented Programming (OOP) in C++ Object-Oriented Programming (OOP) is a programming paradigm that uses objects and classes to organize software design. It allows for modelling real-world entities and relationships in a program. C++ is an object-oriented programming language that provides features to implement OOP concepts effectively. Key Concepts of OOP   Class and Object o    Class : A blueprint for creating objects. It defines properties and behaviours of objects.   class Car { public:     string brand;     string model;     int year; };   o    Object : An instance of a class.   Car car1; car1.brand = "Mahindra"; car1.model = "THAR"; car1.year = 2024;   Encapsulation o    Encapsulation is the bundling of data and methods that operate on that data within a single unit, or class. It restricts direct acces...

C++ Lec-1 (Introduction to Programming Languages)

  Introduction to Programming Languages ________________________________________________________________________ P rogramming languages are formal languages comprising a set of instructions that produce various kinds of output. They are used in computer programming to implement algorithms and control the behavior of machines. Language Generation Programming languages have evolved through several generations: First Generation (1GL) : Machine language, the most basic level of programming languages, consisting of binary code. Second Generation (2GL) : Assembly language, a low-level language with a strong correspondence to the machine language instructions. Third Generation (3GL) : High-level languages like C, C++, Java, Python, which are more abstract and easier for humans to understand. Fourth Generation (4GL) : Languages closer to human language, often used for database querying and report generation (e.g., ...

Difference Between POP and OOP

  What is the Difference Between POP and OOP? Procedure-Oriented Programming (POP) and Object-Oriented Programming (OOP) are two fundamental programming paradigms. Both have their own methodologies, approaches, and use cases. Below, we will define both paradigms, outline their key differences, and provide examples of each for better understanding.   Definition of POP (Procedure-Oriented Programming) Procedure-Oriented Programming (POP) is a programming paradigm where programs are designed around procedures or functions. It focuses on dividing the program into smaller units called functions, which operate on data. Key Features of POP: Program is divided into functions or procedures. Functions are the main building blocks of the program. Emphasizes a step-by-step procedural approach. Data and functions are separate, with functions manipulating data.   Definition of OOP (Object-Oriented Programming) Object-Oriented Programming (OOP) is a p...